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Re: Timeline Control Forward and Reverse

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This was what I was playing with:

 

if(currentFrameLabel<lbl || currentFrame <lbl)  {

        gotoAndStop(currentFrame==totalFrames?1:currentFrame+1);

 

But I guess it is wrong.

 

Do you know if something like this will do what I want?

http://www.greensock.com/tweenmax/


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